Shop Mobile More Submit  Join Login
FUSE Weapons by MeckanicalMind FUSE Weapons by MeckanicalMind
Here is the Standard Pistol (Called the "Guardian" in the game [link] and the Burst Rifle (Called the "Daybreaker" in the game [link]. Both are for Insomniac's new game FUSE. The pistol was modified a little before it went into the game (for the better). The turn around on the "Daybreaker" was rather quick so you can still seem some of the photo-bashing that went into it. Not clear in this side drawing, but the "Silencer/barrel extension" is shaped like a grip to match the two handed grip of the character rigs.

I'd also like to point out that this is for a video game and though I do appreciate "real world" functionality feedback, the ONLY thing we're concerned about is how a weapon looks like in the game, and that it matches the gameplay functionality. I cannot stress this enough, it wasn't my project, it wasn't my design requirements. Also these are over 2 years old now.

Check out a ton of development sketches for the project on my blog: [link]
Add a Comment:
 
:iconziggy-foxcat:
Ziggy-FoxCat Featured By Owner Sep 25, 2014  Student Digital Artist
That is one BIG suppressor. Compensating for something, much? x3

I really love the texture you have on the pistol grip. Is that drawn in or done via actual texture? If it's the former, then holy crap.
Reply
:iconlucario-stl:
Lucario-Stl Featured By Owner Jun 25, 2014
The Standard Pistol reminds me of Fox Mcloud's Blaster In Super Smash Bros Brawl (for Wii). Related?
Reply
:iconwindshare:
Windshare Featured By Owner Oct 28, 2013
Very nice !
Reply
:iconblackpencilninja:
Blackpencilninja Featured By Owner Jun 18, 2013  Student General Artist
beautiful rendering
Reply
:iconsagittarius-a-star:
Sagittarius-A-star Featured By Owner Jun 18, 2013  Student Digital Artist
Nice gun designs, look pretty cool!! :)
Reply
:iconvenom-v13:
Venom-V13 Featured By Owner Jun 18, 2013
Awesome stuff!
Reply
:iconsecret-agent-rabbit:
Secret-Agent-Rabbit Featured By Owner Jun 18, 2013  Student General Artist
Links broken. I think it's the inclusion of the bracket.
Reply
:icontemplar127:
templar127 Featured By Owner Jun 17, 2013
Awesome!
Reply
:iconmrjumpmanv4:
MrJumpManV4 Featured By Owner Jun 17, 2013  Hobbyist Digital Artist
These are beautiful concepts but they have the same mechanical problem as the other two =/
but again the problems are fairly easy to fix i imagine. I don't mean to insult you by recommending this tutorial but it is quite useful if you're unfamiliar with some of the functionality of guns ([link]

again, beautiful concepts.
Reply
:iconmeckanicalmind:
MeckanicalMind Featured By Owner Jun 17, 2013  Professional Digital Artist
Thanks... but like I said, sometimes in video games there's things that come up, such as character grip position , firing mechanics, and other hoopla that overrule if a weapon would be functional in the real world, mostly in this case because its third person sci-fi fantasy. Also since these are over two years old, for a now published video game, I'm not going back to the drawing board. Even in the real world sometimes they try and break the rules and you get some oddball results [link] .
Reply
:iconmrjumpmanv4:
MrJumpManV4 Featured By Owner Jun 17, 2013  Hobbyist Digital Artist
Huh, i suppose that adds quite a bit more plausibility to your design. Those russians always coming up with crazy ideas. But i suppose your right, being a stickler about realism can be pointless sometimes.
Reply
Add a Comment:
 
×




Details

Submitted on
June 17, 2013
Image Size
49.3 KB
Resolution
960×531
Link
Thumb
Embed

Stats

Views
14,408 (16 today)
Favourites
498 (who?)
Comments
13
Downloads
388
×